Spatial Pixel

Making Design Computable

I'm Allan William Martin, a product manager, computational designer, and software engineer in New York City. I work at Recycle Track Systems on the next generation of sustainability technologies. I've taught at the Yale School of Architecture, New York Institute of Technology, and General Assembly.

There are several ways to add interactive markers to a map in SlippyMapper.

JSON, or JavaScript Object Notation, is a common data interchange format, meaning that it’s used to exchange data between different services and make it consumable in a human-readable, standard way.

SlippyMapper is a module in the Spatial Pixel libraries that helps you draw interactive Slippy Maps in Processing's Python Mode.

Protofit is an interactive floorplan tool that enables real estate professionals to plan and visualize office space. It leverages a number of automated routines that optimize spatial layouts.

A simulation of cellular reproduction using a model based on a point-mass physics engine.

Particle simulations have many applications and a lot of creative potential. Here's a demonstration of using them to create energetic abstract imagery.

An example of a generative primitive-variant pattern inspired by D'Arcy Thompson's On Growth and Form.

How software and other media can influence thinking, and how designers can begin to control it.

A simple visualization of USGS earthquake data and geodata framework built with Processing.

Parametric design is one of many possible instances of computational design process. It is a gateway to a broader, new way of thinking.